

Imbroglio Islands - Very few harvables on the main map, but they're well spread out and of course the map is tricky to get around to where they all are. And yes, it has in the past been determined to be in one of them by 4 hunters. Kusamura Jungle - Insides - There's several unreachable coal in this map. And while it can by definition of random show up in the same harvable, as is seen in the 3 Sedi screenshots on this update, it hasn't.
#ETERNAL LANDS POTION OF INVISIBILITY UPDATE#
Next update could be a lot of times on a different map. That it's shown up here so often this update does not mean it will continue to. Unless it shows up in one of about 3 unreachable harvs.

Southern Kileran Field - Carmien Manor - Once the map is determined, the few harvs make this a quick find always. This map is a particularly good example of a map that should be scouted in advance and marked. Zirakinbar - Very few harvables relative to the size of the map. Morcraven Marsh - Well spread out, and locations of harvs that you have to stand at a specific spot to reach make this a particularly difficult map to check.
#ETERNAL LANDS POTION OF INVISIBILITY PATCH#
That veggie patch is tempting as the most dense area of harvs to check, but always remember that "random harvable" not near any others is just as likely to have the pear. Nordcarn - I said I hadn't seen it here much, but in this time frame it did show up twice.ĭesert Pines - The harvs can be particularly tricky to spot in the forest area. Harvs are pretty spread out and random, so it's good to have a knowledge of where they are beforehand. I spent over 1.5 hours on this map once.īethel - Not much to say about this map. Thelinor - Was seriously lucky in finding it so quickly. Trassian - Dra Syn - This particular room has a secret entrance. Nordcarn - Doesn't show up often here, but it does show up.Īeth Aelfan - Small Cave - Small but slowly harved since lots of rubies. That perk gives you the chance to remain invisible while shooting.Sedicolis - Well spread out and random harvables here, including some unreachables such as in the water in the city. If you fire a ranging weapon while invisible, you will become visible each time you fire it unless you have the Ninja Perk or have the Tunic of the Ninja equipped. Invisibility can be rendered useless if an observer has True Sight or if an invisible character walks in the range of an Invisibility Removal Ward, an engineering item.

Therefore, it is not related to the Light Modifier, Lightmeters, Night Visors, or the Cape of Passive Camouflage. Invisibility is not related to perception or vision distance at night. So far, the Invisible Rat is the only invisible creature. Unlike MM, invisibility works against Arctic Chimerans and Dragons, although invasion Arctic Chimerans and Bulangiu have true sight (see below).

Being invisible is similar to having the Monster Magnetism Perk or Cloak in that most creatures will ignore you. If you become invisible, you will remain partially visible to yourself and appear translucent or ghost-like on your screen. Players can remain invisible only temporarily. Invisibility Potion, which has a chance to poison you instead of granting invisibility.The following items can render the user invisible: Invisibility in Eternal Lands is a state in which a player or creature does not appear on screen under normal circumstances.
